Volume seeds: A volume exploration technique

Kwan-Liu Ma, Michael F. Cohen, James S. Painter

Research output: Contribution to journalArticle

15 Citations (Scopus)

Abstract

Ray‐traced volume rendering has been shown to be an effective method for visualizing 3D scalar data. However, with currently available workstation technology, interactive volume exploration using conventional volume rendering is still too slow to be attractive. This paper describes an enhanced volume rendering method which allows interactive changes of rendering parameters such as colour and opacity maps. An innovative technique is provided which allows the user to plant a ‘seed’ in the volume to rapidly modify local shading parameters. For a fixed viewing position, the user can interactively explore specific regions of interest. Furthermore, a virtual cutting technique with the exploratory seed allows the user to remove surfaces and see the internal structure of the volume. Examples demonstrate these techniques as an attractive option in many applications.

Original languageEnglish (US)
Pages (from-to)135-140
Number of pages6
JournalThe Journal of Visualization and Computer Animation
Volume2
Issue number4
DOIs
StatePublished - Jan 1 1991
Externally publishedYes

Fingerprint

Volume rendering
Seed
Opacity
Color

Keywords

  • Interactivity
  • Scientific visualization
  • Volume rendering

ASJC Scopus subject areas

  • Software
  • Computer Graphics and Computer-Aided Design

Cite this

Volume seeds : A volume exploration technique. / Ma, Kwan-Liu; Cohen, Michael F.; Painter, James S.

In: The Journal of Visualization and Computer Animation, Vol. 2, No. 4, 01.01.1991, p. 135-140.

Research output: Contribution to journalArticle

Ma, Kwan-Liu ; Cohen, Michael F. ; Painter, James S. / Volume seeds : A volume exploration technique. In: The Journal of Visualization and Computer Animation. 1991 ; Vol. 2, No. 4. pp. 135-140.
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