Spherical layout and rendering methods for immersive graph visualization

Oh Hyun Kwon, Chris Muelder, Kyungwon Lee, Kwan-Liu Ma

Research output: Chapter in Book/Report/Conference proceedingConference contribution

14 Scopus citations

Abstract

While virtual reality has been researched in many ways for spatial and scientific visualizations, comparatively little has been explored for visualizations of more abstract kinds of data. In particular, stereoscopic and VR environments for graph visualization have only been applied as limited extensions to standard 2D techniques (e.g. using stereoscopy for highlighting). In this work, we explore a new, immersive approach for graph visualization, designed specifically for virtual reality environments.

Original languageEnglish (US)
Title of host publication2015 IEEE Pacific Visualization Symposium, PacificVis 2015 - Proceedings
EditorsShigeo Takahashi, Shixia Liu, Gerik Scheuermann
PublisherIEEE Computer Society
Pages63-67
Number of pages5
Volume2015-July
ISBN (Electronic)9781467368797
DOIs
StatePublished - Jan 1 2015
Event2015 8th IEEE Pacific Visualization Symposium, PacificVis 2015 - Hangzhou, China
Duration: Apr 14 2015Apr 17 2015

Other

Other2015 8th IEEE Pacific Visualization Symposium, PacificVis 2015
CountryChina
CityHangzhou
Period4/14/154/17/15

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Hardware and Architecture
  • Software

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  • Cite this

    Kwon, O. H., Muelder, C., Lee, K., & Ma, K-L. (2015). Spherical layout and rendering methods for immersive graph visualization. In S. Takahashi, S. Liu, & G. Scheuermann (Eds.), 2015 IEEE Pacific Visualization Symposium, PacificVis 2015 - Proceedings (Vol. 2015-July, pp. 63-67). [7156357] IEEE Computer Society. https://doi.org/10.1109/PACIFICVIS.2015.7156357