Realtime volume rendering using precomputed photon mapping

Yubo Zhang, Zhao Dong, Kwan-Liu Ma

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations
Original languageEnglish (US)
Title of host publicationProceedings - I3D 2012
Subtitle of host publicationACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Number of pages1
DOIs
StatePublished - Apr 23 2012
Event2012 16th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D 2012 - Costa Mesa, CA, United States
Duration: Mar 9 2012Mar 11 2012

Other

Other2012 16th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D 2012
CountryUnited States
CityCosta Mesa, CA
Period3/9/123/11/12

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction
  • Software

Cite this

Zhang, Y., Dong, Z., & Ma, K-L. (2012). Realtime volume rendering using precomputed photon mapping. In Proceedings - I3D 2012: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games https://doi.org/10.1145/2159616.2159663