Improving spatial orientation in immersive environments

Joseph Kotlarek, I. Chen Lin, Kwan Liu Ma

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Scopus citations


In this paper, we present a comparative evaluation of three different approaches to improving users' spatial awareness in virtual reality environments, and consequently their user experience and productivity. Using a scientific visualization task, we test the performance of 21 participants to navigate around a virtual immersive environment. Our results suggest that using landmarks, a 3D minimap, and waypoint navigation all contribute to improved spatial orientation, while the macroscopic view of the environment provided by the 3D minimap has the greatest positive impact on spatial orientation. Users also prefer the 3D minimap for usability and immersion by a wide margin over the other techniques.

Original languageEnglish (US)
Title of host publicationSUI 2018 - Proceedings of the Symposium on Spatial User Interaction
PublisherAssociation for Computing Machinery, Inc
Number of pages10
ISBN (Electronic)9781450357081
StatePublished - Oct 13 2018
Event6th ACM Symposium on Spatial User Interaction, SUI 2018 - Berlin, Germany
Duration: Oct 13 2018Oct 14 2018


Other6th ACM Symposium on Spatial User Interaction, SUI 2018


  • Immersive virtual environments
  • Locomotion
  • Presence
  • Scientific visualization
  • Spatial orientation
  • Virtual reality

ASJC Scopus subject areas

  • Human-Computer Interaction


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