Abstract
In this paper, we present a comparative evaluation of three different approaches to improving users' spatial awareness in virtual reality environments, and consequently their user experience and productivity. Using a scientific visualization task, we test the performance of 21 participants to navigate around a virtual immersive environment. Our results suggest that using landmarks, a 3D minimap, and waypoint navigation all contribute to improved spatial orientation, while the macroscopic view of the environment provided by the 3D minimap has the greatest positive impact on spatial orientation. Users also prefer the 3D minimap for usability and immersion by a wide margin over the other techniques.
Original language | English (US) |
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Title of host publication | SUI 2018 - Proceedings of the Symposium on Spatial User Interaction |
Publisher | Association for Computing Machinery, Inc |
Pages | 79-88 |
Number of pages | 10 |
ISBN (Electronic) | 9781450357081 |
DOIs | |
State | Published - Oct 13 2018 |
Event | 6th ACM Symposium on Spatial User Interaction, SUI 2018 - Berlin, Germany Duration: Oct 13 2018 → Oct 14 2018 |
Other
Other | 6th ACM Symposium on Spatial User Interaction, SUI 2018 |
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Country/Territory | Germany |
City | Berlin |
Period | 10/13/18 → 10/14/18 |
Keywords
- Immersive virtual environments
- Locomotion
- Presence
- Scientific visualization
- Spatial orientation
- Virtual reality
ASJC Scopus subject areas
- Human-Computer Interaction