Beyond gaming: The utility of video games for sports performance

Roma P. Patel, Jerry Lin, S. Khizer Khaderi

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

The interest around the utilization of video games as a component of rehabilitative therapy has dramatically increased over the past decade. Research efforts have confirmed the positive effects of repetitive gaming in improving visual outcomes; however, there is limited knowledge on the mechanism of action delivered by repetitive gaming. Utilizing knowledge of the visual system, including targeting specific cells in the retina with visual stimuli, the authors captured the training effects of gaming to augment preselected skills. Specifically, the authors embedded a homerun derby style baseball game with a contrast threshold test, to stimulate parvocellular retinal ganglion cells. Parvocellular cells are the first line of the ventral, or "what" pathway of visual processing. Repetitive stimulation of the parvocellular system shows promising preliminary results in improving batting performance.

Original languageEnglish (US)
Title of host publicationGamification: Concepts, Methodologies, Tools, and Applications
PublisherIGI Global
Pages1255-1263
Number of pages9
Volume3-4
ISBN (Electronic)9781466682016
ISBN (Print)1466682000, 9781466682009
DOIs
StatePublished - Mar 31 2015

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Sports
Processing

ASJC Scopus subject areas

  • Computer Science(all)

Cite this

Patel, R. P., Lin, J., & Khizer Khaderi, S. (2015). Beyond gaming: The utility of video games for sports performance. In Gamification: Concepts, Methodologies, Tools, and Applications (Vol. 3-4, pp. 1255-1263). IGI Global. https://doi.org/10.4018/978-1-4666-8200-9.ch062

Beyond gaming : The utility of video games for sports performance. / Patel, Roma P.; Lin, Jerry; Khizer Khaderi, S.

Gamification: Concepts, Methodologies, Tools, and Applications. Vol. 3-4 IGI Global, 2015. p. 1255-1263.

Research output: Chapter in Book/Report/Conference proceedingChapter

Patel, RP, Lin, J & Khizer Khaderi, S 2015, Beyond gaming: The utility of video games for sports performance. in Gamification: Concepts, Methodologies, Tools, and Applications. vol. 3-4, IGI Global, pp. 1255-1263. https://doi.org/10.4018/978-1-4666-8200-9.ch062
Patel RP, Lin J, Khizer Khaderi S. Beyond gaming: The utility of video games for sports performance. In Gamification: Concepts, Methodologies, Tools, and Applications. Vol. 3-4. IGI Global. 2015. p. 1255-1263 https://doi.org/10.4018/978-1-4666-8200-9.ch062
Patel, Roma P. ; Lin, Jerry ; Khizer Khaderi, S. / Beyond gaming : The utility of video games for sports performance. Gamification: Concepts, Methodologies, Tools, and Applications. Vol. 3-4 IGI Global, 2015. pp. 1255-1263
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